![]() Repeatedly mashing the same few attack buttons over and over again until you build up enough power to unleash a special move is not fun. Every level you play – no matter which character you pick – basically boils down to the same few actions: run around, kill hordes of enemies, and then kill a few named heroic enemies to end the stage. Sengoku Basara allows you to play a number of fantastically re-imagined historical characters from Japan's warring states period, taking them through a campaign in an effort to unite the country under one ruler. Sure, Samurai Heroes stands out for being better than the innumerable versions of the same basic game Koei's put out, but that really isn't saying much. This mindless hack and slash is yet another rendition of a formulaic gameplay design that's been beat to death both in this franchise, and more notably in Koei's various Samurai Warriors and Dynasty Warriors games. Sengoku Basara perfectly underlines Inafune's concerns. ![]() ![]() After playing Capcom's latest release, Sengoku Basara: Samurai Heroes, I can see why he'd say this. ![]()
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March 2023
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